:: February 14 ::

Expectations:

C: Voice Level 2 (only the people next to you can hear you and no shouting across the room)

H: Ask your team, elbow partner or raise hand

A: Work on the assignment

M: Stay in your assigned seat

P: Work till assignment is completed

S: Finishing your work


Typing.com ASSIGNMENT!

Intermediate::  Words  :: Due Friday, February 7


Typing:


If you are done type go to iReady. The goal is 45 mins per week!

If you are finished or waiting, work on Clever!

Students click on the Clever icon on the desktop 

Sign in using the username & password (same as logging into computer)

Click on the square that says iReady 

Continue until time is up!

Lessons have been assigned to them based on their diagnostic test results both in Math and Reading. Within each lesson are brain break games. The district is pushing a goal of 45 minutes per week on Online Lessons in ELA and 45 minutes per week in Math to close the gaps found in the diagnostic. Math and ELA are providing some of that time during the week, but not all. 


If you are done type go to iReady. The goal is 45 mins per week!

 TOT Sign-Up!

:: Bulid A WEBSITE :: Have Fun! Go on a cool trip!:: 

 :: Qualify for the end Quarter Pizza Party! ::

Join the Team! 

 Code.Org!

:: APP 101 :: Due Today :: 10 Points

WHAT ARE WE LEARNING: App Development...What are apps? How do we interact with them? What kinds of things do apps do?

WHY IS IT IMPORTANT: Apps are designed to solve a problem by providing a service

HOW WILL MY TEACHER KNOW WHAT I LEARNED: Today you will sign in and learn and answer questions about various apps!!


Lets get started: 

ASSIGNMENT: Designing an App...Part 1 continued

Due: February 9 ::  10 Points!


For this assignment, you will need an App Topic form and a pencil!

Now, you will create an app that teaches your classmates about any topic you find interesting. Along the way you’ll learn how to use many of the features of App Lab as well as skills that will help you when building more apps throughout this class.


Create a Program Specification

Based on your research you identified requirements for what your app must teach your classmates. 

Using the paper given to you (with the 3 boxes drawn on it)...

You should draw a specification that shows how your app will actually run to meet those requirements. This means you should include all the buttons, text, and images that the user will be able to use. 


Write notes or draw arrows (content mapping) showing how different user interface elements should work. For example, if clicking a button takes me to another screen, I should draw an arrow from that button to the drawing of the screen. (see below)

Things you MUST have in your APP:

You will need to fill out the following form with questions about your app!

Once completed, click SUBMIT on the form

THE FORM IS WORTH 10 POINTS (Total)

NOTE: IDK is NOT an answer!


EXAMPLE...

Take a look at the prototype below.

As you draw your app, think of the buttons the user will click and what the output will be


This example is an APP with 3 screens. Note that each page has a HOME button to go back

This example is an APP with 3 screens. Note that each page has a HOME button to go back

This example is an APP with 3 screens. Note that each page has a HOME button to go back

Code.Org:

Lesson 3: Designing an App Part 1

Sign in to code.org! Make sure you have your development guide handy!!


REVIEW: 


Lesson 3.2   Screen 1, 2 and 3 ...

Example of Screen 1

Banner

Two Images or More

Enhanced Buttons:

Additional Features


Example of Screen 2,3,4

Example of Screen 2,3,4

Banner

One or More Images

Text Box

Enhanced Buttons:

Additional Features


Example:

REVIEW

Use the images you found

In your App Photos Folder on your desktop!


SEARCH FOR IMAGES

Now SEARCH online (Google or Bing) to find images to use for your app!

Once you find an image, right click on it and SAVE IMAGE AS  to the APP PHOTOS folder on your desktop or on One Drive!

(Hint: you created this folder in Lesson 2 named the folder App Photos...when we found an image of a Cat)


TIPS:


FIND 10 IMAGES!

Download at least 10 images


SELECT IMAGES on the top left


Really want an image but its not the right file type?


Simple...Use the SNIPPING TOOL!

Using that same Magnifying Glass Search tool...Type "Snipping"

The SNIPPING TOOL should show up!




NOW find 10 images that you want to use for your app (School appropriate please!)

Show me your folder when you are done finding 10 images (jpg, gif or png files)


Things you MUST have in your APP:


Review

Part 1

Survey your classmates!

Leave your paper and pencil on your desk

Stand up and take your back pack off!

Move to the next computer and read what the topics are and are about

Get feedback by the topic:


What was the app your classmates liked the best?

Is it something you think you can make?

Would you choose a different topic than the one your classmates liked?

Based on your research you identified requirements for what your app must teach your classmates. 



Tonight...

Think about your app! What do you want it to do? What would you change based on what you have seen today?



Review

Click on Play

Turn-in Screen shot of : Levels 1- 7 Parts 1 and Part On Teams

To get points for All parts, turn in all screenshots Due 1/19/24