Exploration of Robotic Innovation and Design:: Prototype 1.2 (The Build)

February 3-7

:: February  5 ::

Expectations:

C: Voice Level 2 (only the people next to you can hear you and no shouting across the room)

H: Ask your team, elbow partner or raise hand

A: Work on the assignment

M: Stay in your assigned seat

P: Work till assignment is completed

S: Finishing your work


Typing.com ASSIGNMENT!

Intermediate::   Words  :: Due Friday, January  24


Typing:


If you are done typing go to iReady. The goal is 45 minutes per Week!

If you are finished or waiting, work on Clever!

Students click on the Clever icon on the desktop 

Sign in using the username & password (same as logging into computer)

Click on the square that says iReady 

Continue until time is up!

Lessons have been assigned to them based on their diagnostic test results both in Math and Reading. Within each lesson are brain break games. The district is pushing a goal of 45 minutes per week on Online Lessons in ELA and 45 minutes per week in Math to close the gaps found in the diagnostic. Math and ELA are providing some of that time during the week, but not all. 


If you are done typing go to iReady. The goal is 45 minutes per Week!

 TOT Sign-Up!

:: Bulid A WEBSITE :: Have Fun! Go on a cool trip!:: 

 :: Qualify for the end Quarter Pizza Party! ::


Join the Team! 

 Exploration of Robotic Innovation and Design:: Prototype 1.1


:: VEXcode VR : Unit 4

WHAT ARE WE LEARNING: Vex IQ Robotics

WHY IS IT IMPORTANT: At a high level, after just on VEX: More students reported liking computer science. More students reported feeling they could learn computer science. More students reported feeling they are better at computer science than their peers. 

HOW WILL MY TEACHER KNOW WHAT I LEARNED:  Learn programming concepts like loops, conditionals, or basic debugging through the VEX. But a much more important goal is for students and teachers to learn that computer science is fun. 

WHY VEX IQ ROBOTICS? 



What is ROBOTICS? 


HOW WILL MY TEACHER KNOW WHAT I LEARNED: 



Learning Standards ::  (MANUFACTURING AND PRODUCT DEVELOPMENT )

1-12.3. Apply knowledge of language to understand how language functions in different contexts, to make effective choices for meaning or style, and to comprehend more fully when reading or listening ( CTE: D8.0, D10.0) 

ETS1.A: Defining and Delimiting an Engineering Problem (CTE D3.0, D4.0)

 ETS1.B: Developing Possible Solutions (CTE D10.0) 

2-CS-01 Recommend improvements to the design of computing devices, based on an analysis of how users interact with the devices. (P3.3) 


Learning Outcomes


Background Concepts

WHAT IS VEX IQ


VEXcode VR and engaging robotics-based activities, students will learn about project flow, loops, conditionals, algorithms. 

DESIGN CHALLENGE


You are a team of engineers all working together, using the engineering design process, to use block coding to navigate through a virtual world. Write it down notes.

 Exploration of Robotic Innovation and Design:: Prototype 1.1

:: Unit 4

January 22



Lets get started

WHAT IS THE PROTOTYPE PROJECT PHASE 1 WORTH?

Due: Febuary 14

15 + 25 = 35 Points 

15 points

    20 points

30 points 

TOTAL 100 POINTS!!


What are we doing today?

Prototype 

How many parts will I need? Review steps 1-38 ( Tally total pieces, document data and draft parts not listed (list what scale used for the part))